Gorani’s Scout Overlook key: room and entrance
Opens the Scout Overlook reached from the Rice Mill roof in Imjin Farmland.
The Scout Overlook is reached from the Rice Mill roof in Imjin Farmland. Climb the pipe beside building 2, cross the conveyor platform, enter from the roof and climb past the broken stairwell to the upper landing.
- Legendary key · D8 on the key card
- Rice Mill · building 2
- Roof entrance via pipe and conveyor
- Climb past the broken stairs
Gorani’s Scout Overlook · → Rice Mill
How to get the key
Defeat Gorani and check his loot for the key. The drop is not guaranteed. Rice Mill is where you use it, not a key pickup location. Open Gorani’s boss page for the encounter information.
Prepare before deploying
Put the matching key in your carried backpack before you deploy. A key left in the FOB stash cannot open the door in Hajin. Bring plates and ammunition for the approach, and leave free slots for anything you want to extract.
Follow the route to the door
- Reach Rice Mill in Imjin Farmland and identify building 2 by its large exterior number. The roof route starts beside this building.
- Climb the exterior pipe, then use the conveyor platform to cross onto the roof. Pause on a secure surface before lining up the next crossing.
- Enter through the roof doorway. The stairs inside are broken: look up for the climbable wall edges instead of dropping into the gap.
- Climb to the upper landing, follow the passage and read the lock name before opening the Scout Overlook.
Check the lock before spending the key
Read the interaction prompt at the door and compare its full name with your key. If the name is different, stop and recheck the route. A nearby gate, another office or a vault keypad is a separate lock; proximity does not make the keys interchangeable.
Search the room and plan your exit
Clear the immediate approach before opening your backpack to sort loot. Read item names and keep the materials or unlocks your next upgrade needs. When the room is searched, check your plates, remaining ammunition and extraction route before extending the run.
→ Follow the route to the door · → Key Finder · → Search the room and plan your exit
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