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Guide · Gear & crafting

MW4 DMZ FOB upgrades: what to work toward first

A full Stash, an expensive rescue and a missing recipe are different problems. Spend your materials on the one holding you back.

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In short

FOB upgrades come from both DMZ level rewards and 3D Printer purchases. Match the upgrade to the limit you are hitting: item storage, weapon storage, Bank capacity, recovery cost or crafting access. Compare the listed tier cost before spending; later tiers can differ.

  • 3D Printer at DMZ Level 2; Gunsmith at Level 10
  • Level rewards and Printer purchases are separate
  • FOB upgrades are permanent
  • Reserve enough gear and cash for your next deployment

If you cannot store the ingredients for your next craft, another weapon offer will not solve the problem. If your Bank is nearly empty, more cash capacity will not help yet. Pick the upgrade that removes a limit you are already hitting.

This is a planning guide, not a universal purchase ranking. Your next useful upgrade depends on what is in your Stash, how often you lose gear and which recipes you are trying to make.

First separate level unlocks from purchases

Your DMZ Player Level opens stations and awards capacity increases. The Printer has a separate upgrade menu for purchases using cash, ingredients and, where required, valuables.

MilestoneWhat changesYour next decision
Level 23D Printer and starter recipesChoose a replacement kit you can afford to craft
Level 5VendorCompare available gear with your stored equipment
Level 10GunsmithBudget for a usable gun before expensive attachment builds
Level 15One extra Active Duty slotDecide whether another Operator helps your rotation
Level 20Dog Tag CaseCheck tag storage before making it a collection goal
Level 255% off Gunsmith purchasesKeep the level reward separate from a purchased discount
Levels 18 and 32More Vendor sale optionsExact extra slot counts are not specified
Levels 30, 50 and 70Listed bounty payout bonuses of 10%, 50% and 100%Do not add the percentages together; stacking is unconfirmed
Levels 22, 45 and 7018 additional Stash slots at each milestoneFactor the upcoming reward into a capacity purchase
Levels 35 and 60Six additional weapon Stash slots at each milestoneReassess stored guns before buying more space

A reward appearing on the level timeline does not prove it has a separate purchasable version. Conversely, unlocking a Printer category does not pay the material cost of every item in it.

Choose by the problem you have

If this keeps happening…Look at…Check before spending
You cannot store useful ingredientsStash Item UpgradeMerge stacks and remove unwanted duplicates first
Your weapon storage is fullStash Weapon UpgradeKeep guns you will actually deploy with
Extracted cash is pushing against your capBank UpgradeYour current balance and displayed capacity
You repeatedly pay to recover OperatorsMIA Recovery DiscountThe upgrade’s price versus your rescue spending
You frequently buy Gunsmith buildsGunsmith DiscountThe current discount and actual upgrade cost
A component blocks several planned craftsIngredient PrintingWhether the upgrade unlocks that specific component
You want more Vendor selectionVendor Item Slots or Weapon OffersWhether you have spare cash to use the added offers

Compare the individual upgrade pages for tier costs, material links and relevant level rewards. A discounted purchase and extra Bank capacity solve different problems.

Printer upgrade costs

The Stash cost below is pictured in an official menu. The other listed tiers come from community-reported Printer cards; later tiers can differ. “Unlisted” cash is unknown, not free.

UpgradeEffectCashMaterials
Bank I250,000 total cash capacity20,000None listed
Bank II500,000 total cash capacity50,000None listed
Bank III1,000,000 total cash capacity100,0005 Infantry Invasion Plans
Stash items, shown tier+18 item slots10,00010 Rigid Synthetics, 10 Electronic Sensors
Stash weapons I+6 weapon slots50,00020 Reactive Metals, 10 Stock Rod, 5 Comms Module
Dog Tag Case I+20 tag slots10,00010 Rigid Synthetics, 10 Biomaterials
Gunsmith I5% off purchases50,00020 Reactive Metals, 10 CPU, 5 Power Regulator
MIA recovery I5% off recoveryUnlisted5 Regional Combat Notes, 10 Control Units, 10 Rigid Synthetics
Vendor items IMore purchase optionsUnlisted20 Electronic Sensors, 10 CPU, 10 Printed Circuit Board, 2 Prototype RF Module
Uncommon ingredient printingUncommon ingredient recipes50,00020 Biomaterials, 10 High-Tenacity Fibers, 5 Comms Module
Epic ingredient printingEpic ingredient recipes100,00010 Binding Catalyst, 10 Printed Circuit Board, 5 Military Composites

Bank capacities are total limits, not amounts added. Bank II follows I; III follows II. Tier III’s new cost is community-reported, without a reviewed cost-panel screenshot here. Keep five Infantry Invasion Plans if you want it. The FOB tracker totals earlier unowned tiers; later costs remain unknown. The crafting planner includes tiers with reported cash costs and leaves incomplete totals out.

A Gunsmith Printer upgrade and the Level 25 reward both list 5%; how they combine is unconfirmed. Vendor item options also differ from weapon offers, whose full upgrade costs remain unknown.

A complete Stash upgrade shopping list

One documented Stash Item Upgrade tier adds 18 item slots and costs:

PaymentAmount
DMZ Cash10,000
Electronic Sensors10
Rigid Synthetics10
Stash and loadout station used to organize equipment between deployments
Offload ingredients before preparing the next loadout; stored supplies can support your upgrade plan.

Those ten Rigid Synthetics also represent the ingredient portion of two Medium Backpacks, each of which additionally needs 50 Synthetics. If you still need a backpack for your next run, decide which use matters first. Do not mistake basic Synthetics for Rigid Synthetics; they are separate materials.

Use the 3D Printer planner to add the Stash tier and two Bandages. Together they require 10,000 cash, 10 Electronic Sensors, 10 Rigid Synthetics, 30 Synthetics and 30 Chemicals. Select the shown Stash tier once; its price does not stand for every later storage upgrade.

A workable order for your first upgrades

  1. Keep a deployment kit ready. Reserve the healing, armor and weapon you intend to use next.
  2. Review the next level reward. You may be close to a capacity increase that reduces today’s pressure.
  3. Choose one purchase. Put its ingredients ahead of optional crafts until it is funded.
  4. Check valuables before selling. Some upgrades use them as inputs; a sale price is not their only use.
  5. Reassess after the upgrade. More storage may solve the problem without needing another tier immediately.

For recipe basics, use the crafting guide. For the decision at the inventory screen, use what to keep, sell or craft.

Quick questions

Should I buy a Stash or Bank upgrade first?

Choose the limit you are actually hitting. Stash capacity helps when you cannot store gear and ingredients; Bank capacity helps when your cash approaches its cap. Compare the displayed cost with the equipment you still need.

Does every Stash upgrade cost 10,000 cash?

No complete tier schedule is documented here. The 10,000 cash, 10 Electronic Sensors and 10 Rigid Synthetics cost applies to one shown tier only.

Do I buy the extra Operator slot from the Printer?

The extra Active Duty slot at DMZ Level 15 is a progression reward. A separate Printer purchase is not established by that reward.

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