Traits
Operator traits and the skill tree each one belongs to.
Enemy hostiles drop one additional item.
Reduces damage from explosives and the effects of enemy tactical equipment.
Approaching an exfil while in Last Stand calls the exfil automatically. Also grants infinite bleed out time while in Last Stand.
Slowly recharges equipped Lethals and Tacticals after use. Refills up to the max capacity of the slot.
Releases smoke when downed.
Killing enemies increases the duration of the active effects, up to twice their normal duration.
Activating a Lieutenant Tower grants additional paid intel.
Slowly regenerate health lost via tourniquet.
Allows a Self Revive into Last Stand from death, restoring health to maximum, once per match.
Reduces health regeneration delay when an enemy operator or hostile is killed.
Conceals you from thermal optics and AI targeting systems.
More traits14
Not confirmed yet45
Datamined from the beta. Names and effects may change at launch.