Jayon Warehouses
Warehouses in Hajin, marked on the official Call of Duty map.
Open Jayon Warehouses →
Warehouses in Hajin, marked on the official Call of Duty map.
Open Jayon Warehouses →
Border crossing in Hajin, marked on the official Call of Duty map.
Open Russian Border Crossing (West) →
Low-threat checkpoint associated with Cheongun Village.
Open Russian Border Crossing →
Border crossing in Hajin, marked on the official Call of Duty map.
Open Russian Border Crossing (East) →
An intact dam guarded by military police, northwest of Tong-il Village.
Open Revolution Dam →
A farming village on the north delta of the Hajin River, under a large statue of a former leader.
Open Tong-il Village →
Houses and farmland west of the Hajin River, with a half-destroyed pontoon bridge for crossing by vehicle.
Open Pyonghwa Village →
Abandoned civilian cars near a tunnel exit on Hajin’s southern edge, by the South Fork of the Hajin River.
Open Namjin Riverside →
Medium-threat island area with a lone communications tower.
Open South Island →
Sparser buildings and dense woodland on the west side of the village, near the South Korean border control.
Open Cheongun Outskirts →
A small hamlet of farm workers on the Hajin River, at the foot of a wooded hill near the railway.
Open Imjin Suburb →
Farmland in a dell between two forests, with the Hospital to the north and the Array to the south.
Open Mujin Pass →
A rural settlement northeast of Imjin Farmland, its shelled road lined with burnt-out APCs.
Open Daesong Ridge →
A rocky outcrop by the shore to explore or hide in.
Open Oamsik Turtle Islands →
High-threat western section of the NuriGO Mall district.
Open NuriGO West →
Low-threat named area in the Songdo Wharf district.
Open Shoreline Station →
Medium-threat eastern section of the NuriGO Mall district.
Open NuriGO East →
The DBN TV tower, the tallest building in Hajin.
Open DBN Headquarters →
Critical-threat bank tower in The Grid, near Donpyeong Gate.
Open Hanex Bank →
A building site across several city blocks on the eastern side of The Grid.
Open Construction Zone →
Pier in Hajin, marked on the official Call of Duty map.
Open Songdo Pier →
Enemy compound in Hajin, marked on the official Call of Duty map.
Open Compound Foxtrot →
Enemy compound in Hajin, marked on the official Call of Duty map.
Open Compound Alpha →
Enemy compound in Hajin, marked on the official Call of Duty map.
Open Compound Bravo →
Enemy compound in Hajin, marked on the official Call of Duty map.
Open Compound Charlie →
Compound southwest of the reactor, mentioned as the origin of a possible tunnel approach.
Open Compound Delta →
An apartment building converted to a military base near the river northeast of the Heights.
Open Compound Echo →
The Y-shaped fortress inside the prison yard: gantries, cell blocks, a furnace and high value targets in a maze where squads are easily cut off.
Open The Citadel →
A once-lavish casino over several floors with an underground car park; dark gambling halls where night vision helps.
Open Heavenly Luck Casino →
Hajin’s main hospital in the north centre, next to a train station, with triage tents and barracks outside and close-quarters fighting through its wards inside.
Open Mirae General Hospital →
Stronghold in Hajin, marked on the official Call of Duty map.
Open Admin Complex No. 2 →
The two central Re-Education buildings, where enemy troops gather in numbers.
Open Re-Education Center →
The industrial mill that towers over the farmland, a key elevated position reached through its warehouses.
Open Rice Mill →
A shopping district in northeast Hajin City with shops, a police station, a clinic and City Hall above a large unlit underground mall.
Open NuriGO Mall →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel vehicles or refill a gas can.
About Gas Stations →
Repair and refuel boats at a waterfront jetty with two pumps.
About Marine Gas Stations →
Repair and refuel boats at a waterfront jetty with two pumps.
About Marine Gas Stations →
Repair and refuel boats at a waterfront jetty with two pumps.
About Marine Gas Stations →
Repair and refuel boats at a waterfront jetty with two pumps.
About Marine Gas Stations →
Repair and refuel boats at a waterfront jetty with two pumps.
About Marine Gas Stations →
Repair and refuel boats at a waterfront jetty with two pumps.
About Marine Gas Stations →
Search fire stations for radiation equipment and parachutes.
About Fire Stations →
Search fire stations for radiation equipment and parachutes.
About Fire Stations →
Search fire stations for radiation equipment and parachutes.
About Fire Stations →
Search fire stations for radiation equipment and parachutes.
About Fire Stations →
Search fire stations for radiation equipment and parachutes.
About Fire Stations →
Search fire stations for radiation equipment and parachutes.
About Fire Stations →
Search police stations for military equipment and locked armories.
About Police Stations →
Search police stations for military equipment and locked armories.
About Police Stations →
Search police stations for military equipment and locked armories.
About Police Stations →
Search police stations for military equipment and locked armories.
About Police Stations →
Search police stations for military equipment and locked armories.
About Police Stations →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Restock ammunition and armor plates, then wait for the cache cooldown before using it again.
About Ammo & Armor Caches →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →
Climb a communications tower and use its laptop to locate a nearby Lieutenant.
About Lieutenant Towers →
Climb a communications tower and use its laptop to locate a nearby Lieutenant.
About Lieutenant Towers →
Climb a communications tower and use its laptop to locate a nearby Lieutenant.
About Lieutenant Towers →
Climb a communications tower and use its laptop to locate a nearby Lieutenant.
About Lieutenant Towers →
Climb a communications tower and use its laptop to locate a nearby Lieutenant.
About Lieutenant Towers →Call an extraction helicopter at an active exfil and defend the area until you can board.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Call an extraction helicopter at an active exfil and defend the area until you can board.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Hack and defend a SAM site to turn its missiles against enemy aircraft.
About SAM Sites →Hack and defend a SAM site to turn its missiles against enemy aircraft.
About SAM Sites →Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →Activate a tower to reveal nearby operators and enemies and complete a Side Op.
About UAV Towers →Check your Tac-Map for current radiation. Entering Haneul Nuclear Reactor requires Radiation Gear and a Gas Mask. Read the survival guide before heading into a contaminated area.
Radiation survival guide →The Y-shaped fortress inside the prison yard: gantries, cell blocks, a furnace and high value targets in a maze where squads are easily cut off.
Open The Citadel →Call an extraction helicopter at an active exfil and defend the area until you can board.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →The industrial mill that towers over the farmland, a key elevated position reached through its warehouses.
Open Rice Mill →The two central Re-Education buildings, where enemy troops gather in numbers.
Open Re-Education Center →Stronghold in Hajin, marked on the official Call of Duty map.
Open Admin Complex No. 2 →Call an extraction helicopter at an active exfil and defend the area until you can board.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Call an extraction helicopter at an active exfil and defend the area until you can board.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Hack and defend a SAM site to turn its missiles against enemy aircraft.
About SAM Sites →Hack and defend a SAM site to turn its missiles against enemy aircraft.
About SAM Sites →Hack and defend a SAM site to turn its missiles against enemy aircraft.
About SAM Sites →Hack and defend a SAM site to turn its missiles against enemy aircraft.
About SAM Sites →Hack and defend a SAM site to turn its missiles against enemy aircraft.
About SAM Sites →Hack and defend a SAM site to turn its missiles against enemy aircraft.
About SAM Sites →Call an extraction helicopter at an active exfil and defend the area until you can board.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Call an extraction helicopter at an active exfil and defend the area until you can board.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Opens the annex on the ground floor of the Re-Education Center in Deadtown.
Required key: Re-Education Center Annex →Opens a converted conference room in Mirae General Hospital's upper-floor offices, grid F5. Look for the wooden double office doors.
Required key: The Doctor's Command Office →Call an extraction helicopter at an active exfil and defend the area until you can board.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Call an extraction helicopter at an active exfil and defend the area until you can board.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Check your Tac-Map for current radiation. Entering Haneul Nuclear Reactor requires Radiation Gear and a Gas Mask. Read the survival guide before heading into a contaminated area.
Radiation survival guide →Check the room's door for the required key.
Check your Tac-Map for current radiation. Entering Haneul Nuclear Reactor requires Radiation Gear and a Gas Mask. Read the survival guide before heading into a contaminated area.
Radiation survival guide →The basement armory at Pyeonghwa Village’s police station, beside the holding cells and caged counter.
Open Police Station Armory area →A locked storage room on an upstairs landing in Cheongun Village’s fire station.
Open Fire Station Storage area →Check your Tac-Map for current radiation. Entering Haneul Nuclear Reactor requires Radiation Gear and a Gas Mask. Read the survival guide before heading into a contaminated area.
Radiation survival guide →Call an extraction helicopter at an active exfil and defend the area until you can board.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Call an extraction helicopter at an active exfil and defend the area until you can board.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Call an extraction helicopter at an active exfil and defend the area until you can board.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Opens the Gas Station Electrical Room at Construction Zone; look for the grey metal door beside a noticeboard.
Required key: Gas Station Electrical Room →Opens the Coin Mining Den in NuriGO West; look for the grey office door beside a red fire alarm.
Required key: Coin Mining Den Key →Opens the counting-room vault behind the Cashier shopfront on the main floor of Heavenly Luck Casino.
Required key: Counting Room Vault →Vault Armory key required. The armory is in the underground parking area of Heavenly Luck Casino.
Required key: Vault Armory →Iskra’s Control Room key required. The room is in the broadcast building at Cheonwang Peak Array.
Required key: Iskra’s Control Room →A locked maintenance room inside a corrugated-metal supply warehouse northeast of the clinic at Chang-san Air Base.
Open Field Depot area →Opens the three locked cabinets in a gun-store basement. Two locations are marked on the Hajin map.
Required key: Gun Store Weapons Locker Key →Opens the three locked cabinets in a gun-store basement. Two locations are marked on the Hajin map.
Required key: Gun Store Weapons Locker Key →Check your current Tac-Map for radiation in this area and bring appropriate protective equipment.
Radiation survival guide →Extraction reference point. Availability varies by deployment; check your current Tac-Map for active exfils.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Extraction reference point. Availability varies by deployment; check your current Tac-Map for active exfils.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Extraction reference point. Availability varies by deployment; check your current Tac-Map for active exfils.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Check your current Tac-Map for radiation in this area and bring appropriate protective equipment.
Radiation survival guide →Bunker entrance. Access requirements and the interior route are not yet documented.
Final Exfil reference point. Check the extraction countdown and your current Tac-Map; this is not a guaranteed exit in every deployment.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Reported to open the Underground Propaganda Store Room beneath the Re-Education Center.
Required key: Underground Propaganda Store Room →Community-reported extraction reference. Availability varies by deployment; check the active sites on your Tac-Map.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Reported radiation area near Haneul Nuclear Reactor. This point does not mark the hazard boundary; check your Tac-Map and bring protective gear.
Radiation survival guide →Community-reported extraction reference. Availability varies by deployment; check the active sites on your Tac-Map.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Community-reported extraction reference. Availability varies by deployment; check the active sites on your Tac-Map.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Reported dead-drop area. Check the container and your current task before depositing items.
Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Community-reported extraction reference. Availability varies by deployment; check the active sites on your Tac-Map.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Community-reported extraction reference. Availability varies by deployment; check the active sites on your Tac-Map.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Reported dead-drop area. Check the container and your current task before depositing items.
Community-reported extraction reference. Availability varies by deployment; check the active sites on your Tac-Map.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Reported dead-drop area. Check the container and your current task before depositing items.
Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Community-reported extraction reference. Availability varies by deployment; check the active sites on your Tac-Map.
Active extraction sites vary by deployment. Check your Tac-Map before heading to an exit.
About Exfils →Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Opens the lower-floor armory in Gangbyeon Apartment B at the Hajin River Heights compound; the card lists G7.
Required key: Militia Arms Depot →Reported room area. The exact entrance and required key are unverified; check the door in game.
Reported room area. The exact entrance and required key are unverified; check the door in game.
A named locked control room in an underground silo complex; the approach passes a stairway near silo 42.
Open Silo Control Room area →Opens the standalone shack south of the clinic in Cheongun Village; the key description lists F5.
Required key: Mechanic's Shack →Reported room area. The exact entrance and required key are unverified; check the door in game.
Reported room area. The exact entrance and required key are unverified; check the door in game.
Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Reported player starting area. Starting positions vary by deployment; this does not guarantee a nearby team.
Rooftop Bounty Station in NuriGO East. The marker shows the building area. Use the laptop to view Wanted players, buy intel or reduce your bounty.
About Bounty Stations →Vehicle seen at this position during gameplay. Vehicles move and may be taken or destroyed; this is not a guaranteed spawn.
Vehicle seen at this position during gameplay. Vehicles move and may be taken or destroyed; this is not a guaranteed spawn.
SAM site in The Grid. Control and availability can change; check your current Tac-Map.
About SAM Sites →Vehicle seen at this position during gameplay. Vehicles move and may be taken or destroyed; this is not a guaranteed spawn.
Dynamic Op phone seen in gameplay. Available operations can vary by deployment; check your current Tac-Map.
About Dynamic Op Phones →Vehicle seen at this position during gameplay. Vehicles move and may be taken or destroyed; this is not a guaranteed spawn.
Dynamic Op phone seen in gameplay. Available operations can vary by deployment; check your current Tac-Map.
About Dynamic Op Phones →Vehicle seen at this position during gameplay. Vehicles move and may be taken or destroyed; this is not a guaranteed spawn.
Vehicle seen at this position during gameplay. Vehicles move and may be taken or destroyed; this is not a guaranteed spawn.
Vehicle seen at this position during gameplay. Vehicles move and may be taken or destroyed; this is not a guaranteed spawn.
Vehicle seen at this position during gameplay. Vehicles move and may be taken or destroyed; this is not a guaranteed spawn.
Vehicle seen at this position during gameplay. Vehicles move and may be taken or destroyed; this is not a guaranteed spawn.
Service location seen in gameplay. Check your current Tac-Map before heading here.
About UAV Towers →Service location seen in gameplay. Check your current Tac-Map before heading here.
About Ammo & Armor Caches →Service location seen in gameplay. Check your current Tac-Map before heading here.
About Compounds →Service location seen in gameplay. Check your current Tac-Map before heading here.
About Clinics →Vehicle seen at this position during gameplay. Vehicles move and may be taken or destroyed; this is not a guaranteed spawn.
A concrete-walled detention facility on a cleared plateau in the North Korean northwest, with watchtowers on every corner, barracks to the east and the main gate and checkpoint to the south.
A heavily guarded North Korean air base in western Hajin, cut into a granite hillside, with a runway, helipad, hospital, barracks and command building above a vast underground complex.
The northernmost South Korean village on the Hajin River, split by border controls, with outskirts to the west and the Heavenly Luck Casino at its heart.
The largest telecommunications array in Hajin, on a central summit, now an enemy barracks with a rooftop helipad and long views.
A deserted North Korean farming town in the southwest, taken over by the military. Street fights, sewers under the old buildings, a clinic and gas stations at each end of town.
A battered residential district in the southeast, rising towards the South Fork of the Hajin River.
A damaged nuclear plant in the northeast under a cloud of radioactive vapour. Protective gear and a gas mask are required.
Open rice fields, waterways, farms and rail lines on a low floodplain on the southwestern border, with long sightlines and little cover.
Hajin’s main hospital in the north centre, next to a train station, with triage tents and barracks outside and close-quarters fighting through its wards inside.
A shopping district in northeast Hajin City with shops, a police station, a clinic and City Hall above a large unlit underground mall.
The waterfront of eastern Hajin City: apartments, a market, a pier and lighthouse, and working train and monorail lines.
The fortified business district of central Hajin City, walled off with barricades and watchtowers, with fighting on the rooftops and in the streets.
The ruined home of the local baseball team in south central Hajin City, among streets of shops, apartments and a police station.