DMZ damage and movement tuning
Also known as DMZ damage tuningDMZ uses its own combat tuning; multiplayer and Warzone damage numbers are not interchangeable.
Good to know
- Tac Sprint is on by default in DMZ (in Multiplayer it comes from the Blood Rush perk). Sprinting burns stamina and eventually drops to regular sprint; Energy Drink, Stim and Smelling Salts refill and extend stamina. Weapon damage has its own DMZ tuning close to Warzone, adjusted for plate carriers.
- There are no AP (anti-armor) rounds or a similar field upgrade in DMZ currently.
Details
- Damage tuning
- specific to DMZ and its equipment
- Damage closer to
- Warzone
- Tactical sprint default
- Yes
Guides that cover this
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