X01 Superintendent’s Office: key, route and R-18 loot
Find the elevated office, match your card and search the room without assuming a guaranteed reward.
The Epic Superintendent’s Office key names F4 and an office across an elevated platform in X01 Main Warehouse; its displayed value is 100. Follow the crate-and-ledge approach to the card-reader door. An R-18 shelf pickup worth 8,000 is one observed loot example; key consumption remains unknown.
- Epic key; displayed value 100
- Tooltip: F4, elevated platform in Main Warehouse
- Map cursor near E4/F4 does not establish an exact door point
- R-18 shelf pickup and carried inventory observed in one opening
- Acquisition, consumption and fixed loot remain unverified
Find your key or locked room
Browse every key in the Key FinderTake the Superintendent’s Office key to the elevated office in X01 Main Warehouse. Its inventory tooltip names F4, across an elevated platform, and shows Epic rarity with a displayed value of 100. Read your own card before following another key-room route.
This office has a documented entry and loot example. That supports a practical approach and places to check, without promising the same items on your next visit.
Use the card description to orient yourself
Find Main Warehouse on the X01 map and move toward the elevated platform. Keep Superintendent’s Office separate from the Archive Closet in Data Center and the Encoder’s Executive Room card.
The card explicitly says F4. A demonstrated map cursor sits near E4 at the E/F boundary; it is not a surveyed door position. Use the warehouse, raised route and live reader to finish the approach rather than forcing either reference into an exact coordinate.
Cross to the office and check the reader
- Locate the crate and low-wall climb leading toward the raised route in Main Warehouse.
- Climb onto the ledge, then follow the elevated railing toward the office. Blue barrels are a useful approach landmark.
- Watch for the hole in the crossing and check your footing before moving through.
- Reach the metal office door and green card reader. Match the destination on your Superintendent card to this elevated office before using it.
- After entry, check the bag beside the footlocker, the Weapons Locker and the shelves. Recheck your inventory before continuing.
The opening example reaches the interior, but it does not establish a universal key-consumption or reuse rule. Check whether your card remains after your own interaction.
Check the bookshelf for R-18 records
One opening includes Epic Human Trial Records: R-18 on an office bookshelf, with a Take prompt and displayed value 8,000. Read the item name, collect it if present and confirm it appears in your backpack.
The same opening includes a Rare Disposable Parachute, displayed value 300, in a Weapons Locker. These are loot examples, not a complete or fixed room table. R-18 also has a separate submerged Bio Lab pickup example; finding it here does not turn every office visit into an underwater task.
Leave with a usable plan
Carrying a pickup is not successful extraction. Leave room for what you actually want, check the live shutdown warning and follow an active X01 exit. Key acquisition and guaranteed room contents remain unknown.
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